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Update on Platform Shooter

I'm taking a break from C for a day or two to work more on my Platform Shooter!

I know  I haven't given anyone much info on this so I'll fill you in now:


It's basically a platform shooter but with the speed elements from sonic, my art style is currently a Shatter-inspired chrome/techno look. Nothing's set in stone though, I'm using Stencyl to make this so I don't have to do any programming. (Yay!)

I'll post a demo here before anywhere else but expect it on Kongregate within the next few weeks if I work hard!

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